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Why I Made This

baddo edited this page Sep 30, 2026 · 1 revision

Why I made this

ShadePlay guide › Behind the scenes

Why ShadePlay exists, in the maintainer's own words.

I used NVIDIA's ShadowPlay (Instant Replay in the NVIDIA App) for years, and it kept letting me down:

  • It didn't reliably start. Sometimes after booting my PC, Instant Replay just wasn't on, and I only found out after the moment was gone.
  • It couldn't get my audio right. I play with the game on my headset, friends on Discord and my mic all at once, and clips kept coming out without the call or without the game sound.
  • The NVIDIA App capped my bitrate. Fast motion turned into mush, and I couldn't turn the quality up.
  • I wanted more than it offered: native resolution, 240+ fps, HDR and real control over quality.

The rest of the story

How ShadePlay was built to fix each of these, problem by problem, including what the AI got wrong along the way: How it was built. ShadePlay was made by baddo together with Claude, an AI model made by Anthropic; Anthropic does not publish, endorse or support ShadePlay.

ShadePlay is an independent project. It is not affiliated with or endorsed by NVIDIA; ShadowPlay and GeForce are NVIDIA trademarks.

If ShadePlay works for you, or doesn't, please tell us: Feedback and bug reports.


Next: How it was built

See also: FAQ · Feedback and bug reports

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