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Economy

kenigvovan edited this page Oct 22, 2026 · 8 revisions

Economy

Money in C&N Claims: who has an account, what everything costs, the daily charge, and debt.

Money comes from C&N Economy

The mod uses C&N Economy for money. Without it the mod still runs, but every cost is free, nothing is charged daily, and the land market is off.

C&N Economy has two modes, and the mod follows whichever is selected:

Mode How money is held Putting money in a treasury
Virtual Numbers on accounts /city deposit with coins in your hand
Real Coins in bank chests Put coins into the city's bank chest

In real-money mode the mayor makes a city bank by placing a chest with a sign that carries the city's name. Placing a new one moves the bank.

Treasuries

Every city and every alliance has its own account.

Command What it does
/city balance / /alliance balance Show the money
/city deposit / /alliance deposit Put the coins in your hand in (virtual mode)
/city withdraw <amount> / /alliance withdraw <amount> Take money out (CITY_WITHDRAW_MONEY / ALLIANCE_WITHDRAW_MONEY)

A city in debt pays it off first. Coins deposited into a city with debt go to the debt; only the rest stays in the treasury. The chat line says how much went where.

One-time costs

Action Default Setting
Found a city 25 NEW_CITY_COST
Rename a city 20 CITY_NAME_CHANGE_COST
Claim a plot for the city 5 PLOT_CLAIM_PRICE
Buy an extra plot 30 EXTRA_PLOT_COST
Claim an outpost 150 OUTPOST_PLOT_COST
Found an alliance 300 NEW_ALLIANCE_COST
Rename an alliance 50 ALLIANCE_RENAME_COST
Use a summon point 5 SUMMON_PAYMENT
Change a plot's type by type, below PLOT_TYPE_SET_COSTS

/citizen prices and the Prices tab show the values your server uses.

Daily costs

Once per mod day each city pays for its land and its choices:

What Daily Setting
Base care of a city 2 CITY_BASE_CARE
Each plot, by type see below *_PLOT_COST
Each plot with no hostile mobs 3 PLOT_NO_MOBSPAWN_FLAG_COST
Each plot with PvP off 3, only if ADDITIONAL_COST_OF_NO_PVP_PLOT is on PLOT_NO_PVP_FLAG_COST
Neutrality of a city / of an alliance 25 / 50 NEUTRAL_CITY_PAYMENT / NEUTRAL_ALLANCE_PAYMENT
Alliance base care 50 ALLIANCE_BASE_CARE

Plot types

Type Set once Daily
Default 0 1
Prison 3 3
Temple 5 5
Farm 6 6
Orchard 6 6
Summon 7 7
Embassy 8 8
Tavern 9 9
War camp camp_cost 4
Tournament — 3
Main city plot (older cities) — 3

Changing a type is confirmed with /agree. Both columns can be changed live: /cadmin setcfg plot_set_cost_<type> <value> and plot_cost_<type> <value>.

What players pay

Charge Who pays whom Set with
City fee Every citizen pays the city, at most 50 /city set fee <amount>
Plot tax A plot's owner pays the city /plot set fee <amount>
Plot group fee Every member pays the city, at most 50 /city pg set fee <group> <amount>
Sub-plot tax A sub-plot's owner pays the city, at most 50 /subplot tax <amount>
Alliance fee Every member city pays the alliance, at most 50 /alliance set fee <amount>

The mayor pays no group fee and no sub-plot tax.

Raises wait for consent. A higher group fee or sub-plot tax is announced and applies only after 24 hours, and only to those who accepted it. A member who does not accept leaves the group; an owner who does not accept gets a refund and loses the sub-plot. See Plot Groups and Sub‐Plots.

Who cannot pay loses what they hold: a citizen loses their plots, a sub-plot owner their sub-plot. With DELETE_CITIZEN_FROM_CITY_IF_DOESN_PAY_FEE on (off by default), a citizen is removed from the city instead. See Cities.

The daily cycle

Setting Default Meaning
MOD_DAY_DURATION_IN_SECONDS 86400 Length of a mod day, in real seconds
HOUR_NEW_DAY_START 43200 When the day starts, in seconds from midnight (12:00)
DAY_MAX_MISSED_CYCLES_TO_PROCESS 1 Days missed while the server was off that are charged on start

/citizen nextdaytimer shows the time to the next charge. Because missed days are charged on start, a restart right after a missed day runs the charge at once.

Debt

A city that cannot pay its daily costs pays what it has, and the rest becomes debt. Tomorrow's charge includes the debt.

Setting Default Meaning
CITY_MAX_DEBT 1000 Debt at which the city fails
DELETE_CITY_IF_DOESN_PAY_FEE false Delete a city whose debt passes the maximum
CITY_BANKRUPTCY_MODE off plots or whole_city: sell its land at auction first — see Land Market

Debt is paid off by the daily charge, or at once by /city deposit.

Refunds

Setting Default Meaning
PLOT_UNCLAIM_REFUND_PERCENT 0 Share of the price returned when a plot is given back (0–100)
PLOT_UNCLAIM_REFUND_MIN_AGE_SECONDS 300 How long it must have been held first

A captured plot refunds nothing. A dissolved sub-plot refunds its owner what they paid, as far as the treasury allows.

See also

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