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Getting‐Started
Found a city and set up your first plots in a few minutes.
- Put the C&N Claims zip into the
Modsfolder of the server and of every player. - For money, also install C&N Economy. Without it the mod still runs, but every cost is free and the land market is switched off.
- Start the server once. It writes its settings to
ModConfig/claims.json; see the Admin Guide for the ones worth changing. More in Installation.
- Find the spot. A city must be at least 3 plots away from any other city.
- Have 25 coins (
NEW_CITY_COST). - Run:
/city create <cityName> - The plot you stand on becomes the city's first plot, and you become its mayor.
If the server has villages enabled, start with one instead:
/village create <name>
A village is free, keeps up to 4 plots and 8 people, and lives on the food and firewood
you put in its granary rather than on a treasury. The price is one hour of vulnerability every day,
starting a week after you found it. It can grow into a full city later with /village upgrade.
Stand on a plot next to your city and run:
/city claim
How much land you may hold depends on the number of citizens — see city levels.
/city invite <playerName>
The invited player answers with /accept <cityName> or /deny <cityName>. Invitations last two
hours and survive a server restart. To let anyone join without an invitation: /city set open on,
then they use /city join <cityName>.
/plot here - what you are standing on
/plot set permissions <group> <use|build|attack> on|off
Groups: citizen, stranger, ally, friend. Example — let allies open containers:
/plot set p ally use on
To give a citizen their own plot, put it up for sale with /plot fs <price>; they buy it with
/plot claim and /agree. To give someone a flat or a shop inside a plot, make a
sub-plot.
.claimsborders - a grid on the edges of city land around you
.claimsmarkers - small squares over nearby plots with their rules
These are client commands, typed with a dot. Both can also be switched in the window.
-
/gc- Global chat -
/cc- City chat -
/lc- Local chat (players within 100 blocks)
/citizen prices - every current cost
/citizen nextdaytimer - time until the next daily charge
/city balance - your city's treasury
/city deposit - put the coins in your hand into the treasury
Once a day the city pays the upkeep of its plots. See Economy.
Press Ctrl+Shift+U for the main window: city, player, prices, plot, sub-plots, prison, summon points and plot groups. Press K for the plot you are standing on. See GUI.
For players
- Getting Started
- GUI
- Cities
- Villages
- Plots
- Sub‐Plots
- Plot Groups
- Permissions and Ranks
- Economy
- Land Market
- Shared Boats
- Commands
War and diplomacy
For admins