The flexible game engine.
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Updated
Nov 5, 2024 - C++
The flexible game engine.
modm: a C++23 library generator for AVR and ARM Cortex-M devices
Realtime 3D Game-Engine with a focus on space sim. Written in C++ 14
The Refreshingly Simple Cross-Platform C++ Dataflow / Patching / Pipelining / Graph Processing / Stream Processing / Reactive Programming Framework
Cross-Platform Graphical Tool for DSPatch
C++ 11 implementation of neural networks for nonlinear system modeling and control with multiple NARMA-L2 models
DSPatch Component Repository
Cross-Platform C++ Dataflow / Pipelining / Stream Processing / Reactive Metaprogramming Framework
Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games
code and data repository for "Dynamic Element Textures"
Model predictive control based on data-driven model
Development and simulation framework for Application Specific Vector Processor
SOM analysis with R
Under redesign
Finding the best linkage strategy for bottom up clustering algorithms - ICLR 2020.
Data driven 2-Dimensional game constructed using C++ constructs, SDL and powerful design patterns
An integrated system within the opendlv-vehicle-view environment. This integrated system is used to calculate the steering angle of a cart based on real time video frames
Simple 3D Audio engine
Small game engine with a parallel support
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