Insanely fast ECS (Entity Component System) for Java
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Updated
Mar 12, 2024 - Java
Insanely fast ECS (Entity Component System) for Java
EventStorming workshop, this is a hands-on workshop. Contains such topics: DDD, Event storming, Specification by example. Including the AWS product : Serverless Lambda , DynamoDB, Fargate, CloudWatch.
Introduce a fluent way to design cloud native microservices via EventStorming workshop, this is a hands-on workshop. Contains such topics: DDD, Event storming, Specification by example. Including the AWS product : Serverless Lambda , DynamoDB, Fargate, CloudWatch.
AWS Fargate & Elastic Container Service Masterclass - Course
Single player roguelike tile-based game written in Java using LibGDX and Ashley
SpringBoot integration with AWS Distro for OpenTelemetry on Amazon ECS
A full Game Engine in Java from scratch, work in progress
When dealing with real-time data it is often required to send that data over the internet to various sources. Various technologies have enabled this such as web sockets and long polling. Recently server-sent events (SSE) has become a popular technology to push updates to clients. Ingesting this type of data source into AWS requires a client to b…
Artemis-ODB racing and matching game (LD41 Incompatible Genres)
A simple platform game using an ECS and LibGDX, designed to be extended.
By Using AWS Fargate, ECS, and ECR to demonstrate how to leverage Serveless containers to run Java Spring application.
Rendering framework / game engine for Java
ECS module for Java.
Entity Component System implementation focused on performance, ease of use, and flexibility.
A 2D game engine and software renderer built on an ECS architecture.
My personal "utility library" for Processing! ...Totally not a complete game engine on top of it!
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