Godot/Unity3D System Design Architecture
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Updated
Aug 18, 2024 - C#
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
Godot/Unity3D System Design Architecture
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Ink integration for Godot Engine.
A reactive take on the ECS pattern for .net game developers
Manage Godot versions and addons from the command line on Windows, macOS, and Linux.
Per-blade grass rendering inspired by "Ghost of Tsushima", implemented in Godot
Client/Server Authoritative Multiplayer Addon for the Godot Engine
The code & assets for Godot/C# tutorials I published in video/text format on YouTube and Medium (🇬🇧 + 🇫🇷).
C# ECS + ORM
A high-performance alloc free c# Jobscheduler.
Extensions for Arch with some useful features like Systems, Source Generator and Utils.
YAT is an plugin that provides a customizable, in-game terminal for your Godot (C#) project.
A mod loader and API for applications made using Godot, with the ability to load C# assemblies, XML data, and resource packs at runtime.
The open source remake of Airline Tycoon Deluxe
Created by Juan Linietsky and Ariel Manzur