The Dæmon game engine. With some bits of ioq3 and XreaL.
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Updated
Nov 10, 2024 - C++
The Dæmon game engine. With some bits of ioq3 and XreaL.
3D racing game with Sci-Fi elements and own Track Editor. The main repository with sources and data. Using Ogre-Next 3.0 and VDrift.
3D FPS game engine with full dynamic lighting and shadows
A spare-time C# .NET 8 game engine project. Cross-platform, multi-threaded.
Easy to use cross-platform 2D game library for C++
A basic audio library to be used in conjunction with OpenTK. Contains basic sound loading, playing, and streaming, and related functionality mostly aimed at games.
Racket wrapper to the libopenal library
Cross Platform D-Lang Game Engine with scripting support
Game engine playground.
The high-speed OpenGL, OpenCL, OpenAL, OpenXR, GLFW, SDL, Vulkan, Assimp, WebGPU, and DirectX bindings library your mother warned you about.
OpenAL Audio Library
A C++ prototyping engine that is striving for an easy to use API, hiding all the dirty details so that you don't have to care.
.NET library for processing audio playback as OpenGL textures
AudioLibSwitcher adapter for OpenAL.
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