Ceph is a distributed object, block, and file storage platform
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Updated
Nov 2, 2024 - C++
Ceph is a distributed object, block, and file storage platform
A Multiplayer Lobby and Main Menu made in Unreal Engine 5 C++ & Blueprints
Replicated UObject implementation for Unreal Engine 5.3
C++ implementation of Raft core logic as a replication library
Enables distributed simulation with Unreal Engine's dedicated servers. 为虚幻引擎专用服务器提供分布式模拟能力的开源插件.
OSM Database Replication Tools (pgoutput fork: osmdbt without the custom plugin)
Masters Thesis - Instituto Superior Técnico
LizardFS is an Open Source Distributed File System licensed under GPLv3.
Ion Net is a networking library, which provides basic transport for applications.
Replicating VMWare's Key-Value Store SplinterDB using the Raft Consensus Algorithm
Unreal Engine 5 Multiplayer System Demo
Modula is a file replication engine for system-wide real-time replication implemented in C++ for GNU/Linux.
Rolis: a software approach to efficiently replicating multi-core transactions; eurosys2022
SQLExchange was originally designed as a cloud-integration tool back in 2001. It's usefulness has waned and its architecture has become antique.
A flutter app 📱 which can guess 🧠 what number 🔢 you are thinking of 🤯
Game engine, written in C++ with OpenGL and D3D11. Has a custom shader language, that gets converted to HLSL/GLSL.
Data synchronization utility in tables of two databases. Support: Oracle, PostgreSQL (expandable)
Real-time replication from MySQL/MariaDB to PostgreSQL - work in progress.
A concurrent key-value store, column-oriented database and more.
Kunlun-storage is the storage component for KunlunBase. It's developed based on percona-mysql-8.0.x and contains exclusive features used by KunlunBase, performance enhancements and XA transaction crash safety enhancements without which MySQL would not be able to execute XA transactions reliably under error conditions such as power outage, proces…
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