sdl2
Simple DirectMedia Layer (SDL) is a cross-platform software development library designed to provide a hardware abstraction layer for computer multimedia hardware components. Software developers can use it to write high-performance computer games and other multimedia applications that can run on many operating systems such as Android, iOS, Linux, macOS, and Windows. SDL manages video, audio, input devices, CD-ROM, threads, shared object loading, networking and timers. For 3D graphics, it can handle an OpenGL, Vulkan, Metal, or Direct3D context. The library is internally written in C, and provides the application programming interface in C, with bindings to other languages available. SDL is extensively used in the industry in both large and small projects. Over 700 games, 180 applications, and 120 demos have been posted on the library website.
Here are 1,350 public repositories matching this topic...
MLT Multimedia Framework
-
Updated
May 25, 2024 - C
Cross-platform Audio Visualizer
-
Updated
May 21, 2024 - C
Crispy Doom is a limit-removing enhanced-resolution Doom source port based on Chocolate Doom.
-
Updated
May 26, 2024 - C
Classic overhead run-and-gun game
-
Updated
May 26, 2024 - C
An FFmpeg and SDL Tutorial.
-
Updated
Nov 8, 2023 - C
A simple platformer about nothing
-
Updated
Oct 11, 2021 - C
The classic, refined DOOM source port. For Windows PC.
-
Updated
May 27, 2024 - C
🎮 Simple, open-source 2D graphics for everyone
-
Updated
Apr 7, 2024 - C
Created by SDL Community
Released 1998
- Followers
- 26 followers
- Organization
- libsdl-org
- Website
- www.libsdl.org
- Wikipedia
- Wikipedia