Develop and export WebXR experiences using Unity WebGL
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Updated
May 17, 2024 - JavaScript
Develop and export WebXR experiences using Unity WebGL
Needle Engine is a web-based runtime for 3D apps. It runs on your machine for development, and can be deployed anywhere. It is flexible, extensible and includes networking and XR - across platforms. Documentation at https://docs.needle.tools
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A CO2 budget countdown. Adapted to Extinction Rebellion styling.
Create 3D websites easily that run on AR, VR, Desktop, and Mobile devices with Digital Bacon. No coding required, but supports an API to create plugins for advanced customizations
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A networked musical instrument you play by drawing in 3D space, trained on 164 MIDI recordings of me playing piano.
Add a description, image, and links to the xr topic page so that developers can more easily learn about it.
To associate your repository with the xr topic, visit your repo's landing page and select "manage topics."