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Dead Center 2 Streets
Derpduck edited this page Oct 26, 2020
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33 revisions
Vanilla: 600
Zonemod 1.9.9: 600
Rework: 600
Vanilla: N/A
Zonemod 1.9.9: N/A
Rework: N/A
Vanilla: Infinite
Zonemod 1.9.9: 120
Rework: 150
- Removed an "ambush" trigger before the walkway to the gun store that caused the director to only spawn chargers.
- Moved the cola to a new location outside the store room in the middle of the store.
- Added a movable shopping cart by the stairs in the parking lot as an alternative way up.
- Added pickups for all of the alternative weapon skins in the gun store.
- Added the Counter Strike: Source weapons to the gun store.
- Moved the hittable police car from the bottom of the ramp by saferoom to the back area behind the tent.
- Blocked survivors from standing on both of the white trucks.
- Blocked survivors from climbing up all the generator poles.
- Blocked survivors from standing on the edge of the tent at the start of the map.
- Blocked survivors from standing on the hedges at the start of the map.
- Blocked survivors from standing on the electrical box outside before the one way drop.
- Blocked survivors from standing on the raised up platform by the stairs at the one way drop.
Developer Note: This is to prevent survivors from climbing on the props in this area and blocking spawns, and prevents returning back up the one way drop with a strafe jump
- Blocked being able to stand on the highway sign on the street under the walkway.
- Blocked survivors from standing on the fence at the end of the street under the walkway.
- Removed a traffic barrel that could be used to skip taking the stairs at the street under the walkway.
- Blocked survivors from standing on top of and behind fence above the stairs leading to the walkway.
- Blocked players from getting out of bounds above the start saferoom.
- Blocked infected going too far out of bounds behind the street at the underpass near the start.
Blocked a stuck spot on top of the saferoom door barricade. Blocked a stuck spot on top of the saferoom photocopier.
- Made all of the red trashbags on the map solid.
- Added a highway sign by the one way drop to show where the skybox / invisible wall cuts through the map.
- Ghost SI can now pass through the Save 4 Less doors before the event has started.
- Improved clipping on various car stoppers around the parking lot / event area.
- Added a street light to the street near the start behind the tent.
- Added a hedge at the highway sign above the underpass street soinfected can jump on the sign to reach the other side.
- Added some plywood by the green dumpster to make spawning here slightly easier.
- Added a crashed bus after the event.
- Added some props by the end saferoom for extra spawns.
- Pictured: Bus, hedges, van.


- Event alarm fades out after a few seconds.
- Removed some infected clips added by the Last Stand update:
- Opened up the area at the back of the street near the start.
- Opened up the at the back of the underpass.
- Opened up the area above the bridge near the start past the billboard.
- Fully opened up the roof above the one way drop.
- Removed a clip above the end saferoom.
- Added a ladder to prevent infected from getting stuck behind the barricade at the back of the street near the start.
- Added a ladder to get over the hedges from the side at the bottom of the ramp near the start.
- Added a ladder to get above the back of the underpass.
- Added a ladder to climb over the fence at the back of the underpass.
- Added a ladder to prevent infected from getting stuck behind the fence at the back of the underpass.
- Added a ladder to get on the roof before the one way drop from the opposite side.
- Added a ladder to climb onto the street from under the walkway.
- Added a ladder to climb up the fence onto the raised platform by the van at the event.
- Added a ladder to climb onto the tent at the end of the map.
