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Global Changes

Derpduck edited this page Jan 3, 2021 · 49 revisions

Weapon Spawns

  • Replaced T2 weapon spawns with T1 weapons.
    • l4d2_weaponrules is still required.

Clip / Trigger Fixes

  • Removed func_playerinfected_clip entities (invisible infected only walls).
  • Converted trigger_hurt_ghost entities into regular trigger_hurt entities.

Pill Cabinet Limit

  • Pill cabinets are limited to a maximum of 2 pills.

Porta Potty Door Fix

  • Fixed porta potty doors being unbreakable before they have been opened.
    • Spawning inside the openable porta potties is now viable, and they cannot be exploited by the survivors.

Sound Fixes

  • Removed ambient soundscapes.

Visual Effects

  • Removed the sun / flare effect from all daytime maps that blinded players.
    • This means playing on shaders above low is no longer a disadvantage.
    • This does not change the actual lighting on maps.

Item Pickup Fix

  • Prevented melee weapons, pills and other item spawns from having more than 1 pickup.

Competitive Item Spawns

  • Removed all miniguns.
  • The following items no longer spawn:
    • Gas cans

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