-
Notifications
You must be signed in to change notification settings - Fork 1
Development Setup
Isaac M. Good edited this page Sep 19, 2026
·
2 revisions
- .NET 8 SDK
- Git
git clone https://github.com/Fuggschen/DVModManager.git
cd DVModManagercd DVModManager
dotnet restore
dotnet publishWarning
Do not use dotnet run!
This will cause specific functions like Drag & Drop to not work. Always do a dotnet publish and run the generated executable for all features to work
Build only:
dotnet build DVModManager.slnxOutput: DVModManager/bin/Release/net8.0/<rid>/publish/
DVModProfiles targets .NET Framework 4.8 and needs references to Derail Valley's game assemblies:
- Have Derail Valley with UMM installed
- Create
DVModProfiles/Directory.Build.targets:<Project> <PropertyGroup> <ReferencePath>PATH_TO_DERAIL_VALLEY/DerailValley_Data/Managed</ReferencePath> </PropertyGroup> </Project>
- Build:
cd DVModProfiles dotnet build DVModProfiles.slnx
See DVModProfiles/README.md for packaging and debug deploy scripts.
DVModManager/
DVModManager.slnx Solution (desktop app only)
DVModManager/
DVModManager.csproj Project file (net8.0)
Program.cs Entry point
App.axaml / .cs DI setup, app lifecycle
Models/ Data models
Services/ Service interfaces + implementations
ViewModels/ MVVM view models
Views/ Avalonia XAML views
Converters/ XAML value converters
Helpers/ Utility classes
Resources/ Localization CSV
DVModProfiles/
DVModProfiles.slnx Separate solution
DVModProfiles.csproj Project file (net48)
Main.cs UMM mod entry point
Profiles/ Profile reading, sync, settings
UI/ In-game UI (IMGUI)
Any IDE with .NET 8 support works:
-
Visual Studio 2022: open
DVModManager.slnx -
JetBrains Rider: open
DVModManager.slnx - VS Code: install the C# Dev Kit extension
Getting Started
Mod Management
Profiles
DVModProfiles Companion Mod
Settings & Configuration
For Mod Developers
For Contributors
Help