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Getting Started
Isaac M. Good edited this page Sep 19, 2026
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The main window has three areas:
-
Available Mods (left): installed but not active (
Mods.inactivefolder) -
Active Mods (right): active and loaded in-game (
Modsfolder) - Detail Panel (far right): info about the selected mod
Arrow buttons between the panels activate/deactivate mods.
| Button | Action |
|---|---|
| Profile selector | Switch between saved mod profiles |
| Save | Save the current mod state as a profile |
| Manage Profiles | Open the profile management dialog |
| Start Game | Launch Derail Valley via Steam |
| Refresh | Re-scan mod folders |
| Unload All | Deactivate all active mods |
| Check Updates | Query GitHub and Nexus for updates |
| Update All | Download and install all available updates |
| Settings | Open the settings dialog |
- Game indicator: green dot when Derail Valley is running (mod operations are locked)
- Status message: current operation or last action result
- Version: app version, clickable update link when a new release is available
- Download a mod ZIP file for Derail Valley
- Drag the ZIP onto the window, or click Install (right arrow) and browse to the file
- The mod appears in the Available Mods panel
- Select it and click Activate (right arrow), or drag it to the Active panel
- If the mod has dependencies, they're activated automatically
- Launch Derail Valley - the mod is loaded by Unity Mod Manager
| Color | State | Meaning |
|---|---|---|
| Green | Active | In the Mods folder |
| Gray | Inactive | In the Mods.inactive folder |
| Amber | Update Available | Newer version on GitHub or Nexus |
| Orange | Missing Dependency | A required mod is not installed |
| Gray (muted) | No Metadata | No Info.json found |
- Drop a ZIP on the Active panel: installs and activates
- Drop a ZIP on the Available panel: installs without activating
- Drop a
.jsonprofile file: imports the profile
Getting Started
Mod Management
Profiles
DVModProfiles Companion Mod
Settings & Configuration
For Mod Developers
For Contributors
Help