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Modded Mob Gangs

Herbertofury edited this page Oct 14, 2026 · 1 revision

Modded Mob Gangs

Mob Gangs · Vanilla gangs · Individual profile standard

This catalog brings the existing authored creature gangs into the wiki's dedicated Mob Gangs section. Every source mob has an individual record, even when it belongs to a shared family. Preserve exact provider IDs and canonical gang names. Each record needs its own music/dance references, quirks, abilities/counterplay, challenge identity, art and unlocks under the profile standard. Unless explicitly linked, music/dance selections and finished art remain pending.

Coverage and evidence

Provider Existing coverage Honest current state
The Aether 20 primary mobs + Cloud Minion affiliate Authored 1.20.1 curation; no blanket gameplay verification inferred
Twilight Forest 59 source creature/monster records Authored curation; unfinished/technical cases remain gated
The Undergarden 17 normal/boss records + 2 special affiliates Authored curation; special actors require safe participation checks
Advent of Ascension Dimension/family mapping and source candidate superset Exact installed 1.20.1 registry must qualify candidates
Alex's Mobs 1.22.9 90 curated records; 7 hidden helpers Wave 2B wired and provider-tested; interaction proof remains per-profile
Alex's Caves 2.0.2 43 curated records; 2 hidden helpers Wave 2B wired and provider-tested; interaction proof remains per-profile
Cataclysm 3.31 39 curated records Wave 2B live registry/test baseline; boss/pet gameplay still gated
The Midnight Requested priority expansion Exact rewritten-provider roster and per-mob curation pending

The later execution record documents provider-present/absent and combined Wave 2B lanes, nine GameTests per lane, dedicated-server readiness and 90/43/39 curated live Mob instances. Earlier atlas warnings predate this narrow runtime proof. Do not promote that result to all-provider/all-feature completion.

The Midnight — priority expansion

The official Midnight project describes a rewritten line with experimental 1.20.1 builds and different legacy versions. Its modern source is closed; classic source is not a reliable modern roster. Keep legacy and rewritten entity inventories separate.

  • Pin the actual Forge 1.20.1 provider version/hash and enumerate registered safe Mob IDs in a controlled instance.
  • Give each present creature an individual gang identity, music/dance reference record, art brief, techniques and unlocks; preserve any existing authored names found during reconciliation.
  • Separate hostile, passive, ambient, summoned/helper and boss actors; no fabricated legacy mobs or guessed entity IDs.
  • Make the dark dimension's local materials, silhouettes and readable music-synced illumination part of its authored courses, without stealing source portal/AI behavior.
  • Test provider absent/present, upgrade/removal, source-state restoration and multiplayer before calling support complete.

The Aether

Authored mappings from the existing curated atlas. Special affiliates and bosses are not ordinary roaming gang spawns.

Source entity Existing gang / family Individual role or quirk
aether:phyg Sky Hogs friendly aerial pork trick crew
aether:flying_cow High Steaks friendly high-altitude endurance crew
aether:sheepuff Cloud Nine fluffy aerial formation crew
aether:moa Sky Striders speed and mount-line specialists
aether:aerbunny Cloud Hoppers aerial jump-chain crew
aether:aerwhale Blue Horizon huge peaceful sky-route crew
aether:blue_swet Blue Bounce blue Swet bounce crew
aether:golden_swet Gold Bounce golden Swet bounce crew
aether:whirlwind Spin Cycle neutral spinning route-disruption crew
aether:evil_whirlwind Bad Draft hostile whirlwind crew
aether:aechor_plant Needlepoint rooted poison-control crew
aether:cockatrice Stone Gaze hostile precision/glare crew
aether:zephyr Crosswinds hostile sky-control crew
aether:mimic False Bottom dungeon ambush crew
aether:sentry Watchtower dungeon guard/control crew
aether:slider Hard Slide dungeon heavy-slide crew
aether:valkyrie Winged Order technical aerial duel crew
aether:valkyrie_queen First Flight legendary Valkyrie leader encounter
aether:fire_minion Ember Crew Sun Spirit affiliate
aether:sun_spirit Daybreak legendary fire boss identity
aether:cloud_minion Cloud Hands special summoned affiliate, not ordinary progression

Twilight Forest

Authored mappings from the existing curated atlas. Special affiliates and bosses are not ordinary roaming gang spawns.

Source entity Existing gang / family Individual role or quirk
twilightforest:adherent Last Rites dark magic street cult crew
twilightforest:alpha_yeti Whiteout legendary Whiteout leader
twilightforest:armored_giant Iron Skyline armored giant heavy crew
twilightforest:bighorn_sheep Ram Jam colorful horn/formation crew
twilightforest:blockchain_goblin Chain Reaction chained goblin family
twilightforest:boar Bristle Beat forest charge/race crew
twilightforest:carminite_broodling Red Static tower brood affiliate
twilightforest:carminite_ghastguard Red Static tower aerial guard
twilightforest:carminite_ghastling Red Static junior aerial affiliate
twilightforest:carminite_golem Red Machinery tower heavy enforcer
twilightforest:death_tome Dead Letters flying book/spell crew
twilightforest:deer Velvet Lines graceful forest route crew
twilightforest:dwarf_rabbit Burrow Beat tiny hop crew
twilightforest:fire_beetle Hot Shells fire beetle battle crew
twilightforest:giant_miner Tall Order giant mining/traversal crew
twilightforest:harbinger_cube Black Box ominous cube-control crew
twilightforest:hedge_spider Webwork hedge web family
twilightforest:helmet_crab Shell Shock armored crab crew
twilightforest:hostile_wolf Moon Pack hostile wolf family
twilightforest:hydra Many Heads legendary Hydra encounter
twilightforest:ice_crystal Cold Core ice-core family
twilightforest:king_spider Webwork elite Webwork leader
twilightforest:knight_phantom Ghost Riders phantom knight crew
twilightforest:kobold Little Trouble frantic small-mob trick crew
twilightforest:lich Dead Royalty legendary spell duel leader
twilightforest:lich_minion Dead Royalty Lich affiliate
twilightforest:lower_goblin_knight Chain Reaction goblin knight lower half/member
twilightforest:loyal_zombie Grave Detail loyal undead guard crew
twilightforest:maze_slime Maze Melt labyrinth bounce crew
twilightforest:minoshroom Spore Bull elite maze mushroom brawler
twilightforest:minotaur Maze Breakers labyrinth charge crew
twilightforest:mist_wolf Moon Pack fog-line wolf affiliate
twilightforest:mosquito_swarm Blood Buzz swarm disruption crew
twilightforest:naga Coil Culture legendary serpentine route encounter
twilightforest:penguin Slide Society ice-slide friendly crew
twilightforest:pinch_beetle Pinch Point grapple/control beetle crew
twilightforest:plateau_boss Last Horizon technical/unfinished special; hidden unless safe/enabled
twilightforest:quest_ram Spectrum Run rare color-collection crew/legend
twilightforest:raven Black Signal aerial scout/rhythm crew
twilightforest:redcap Red Shift Redcap mining/ambush crew
twilightforest:redcap_sapper Fuse Caps explosive Redcap specialist
twilightforest:rising_zombie Grave Rising underground emergence crew
twilightforest:roving_cube Box Step roaming geometric crew
twilightforest:skeleton_druid Bone Garden nature-magic skeleton crew
twilightforest:slime_beetle Goo Shells slime beetle crew
twilightforest:snow_guardian White Court Snow Queen guard family
twilightforest:snow_queen White Court legendary White Court leader
twilightforest:squirrel Acorn Alley tiny woodland sprint crew
twilightforest:stable_ice_core Cold Core controlled core member
twilightforest:swarm_spider Webwork swarm Webwork member
twilightforest:tiny_bird Pocket Flight tiny aerial line crew
twilightforest:towerwood_borer Woodwork tower infestation crew
twilightforest:troll Stone Throwers cave heavy crew
twilightforest:unstable_ice_core Cold Core volatile core member
twilightforest:upper_goblin_knight Chain Reaction goblin knight upper member
twilightforest:ur_ghast Tower Wail legendary tower aerial boss identity
twilightforest:winter_wolf Moon Pack frozen wolf affiliate
twilightforest:wraith Fade Out spectral movement crew
twilightforest:yeti Whiteout Whiteout standard member

The Undergarden

Authored mappings from the existing curated atlas. Special affiliates and bosses are not ordinary roaming gang spawns.

Source entity Existing gang / family Individual role or quirk
undergarden:rotling Rot Riot small Rotspawn member
undergarden:rotwalker Rot Riot standard Rotspawn member
undergarden:rotbeast Rot Riot heavy Rotspawn member
undergarden:dweller Down Below riding/traversal-friendly deep crew
undergarden:gwibling Glow Current juvenile/small aquatic affiliate
undergarden:brute Heavy Roots heavy creature crew
undergarden:scintling Shimmerline luminous ambient crew
undergarden:gloomper Gloom Bounce springy dark-biome crew
undergarden:stoneborn Deep Mason Stoneborn society/technical crew
undergarden:nargoyle Night Carvers cavern aerial/stone crew
undergarden:muncher Mouth Off cavern bite/control crew
undergarden:sploogie Goo Mood cavern splatter crew
undergarden:gwib Glow Current aquatic parent crew
undergarden:mog Mog Fog creature crew
undergarden:smog_mog Smog Alley smoky Mog variant crew
undergarden:forgotten Forgotten Frequency forgotten undead/ancient crew
undergarden:forgotten_guardian Deep Memory legendary Forgotten leader encounter
undergarden:minion Forgotten Frequency special summoned affiliate; no ordinary roaming progression
undergarden:boomgourd Blast Bloom special event/prop identity only if runtime confirms safe Mob participation

Advent of Ascension — authored family layer

The curated atlas retains a 358-candidate source scan and detailed dimension, overworld, animal, NPC, boss and unused-entry mappings. This is a candidate superset, not a claim that every ID exists in a particular 1.20.1 binary. Each detected entity still needs its own profile underneath its family.

Dimension / family Existing crew
Candyland Sugar Rush
Vox Ponds Circuit Tide
L'Borean Blue Current
Abyss Dead Air
Shyrelands Shyre Style
Gardencia Green Scene
Runandor Rune Runners
Barathos Dust Crownless
Dustopia Dust Devils
Deeplands Bedrock Beat
Precasia Fossil Fuel
Greckon Static Shade
Lunalus Moonwalkers
Celeve Big Top Breakers
Creeponia Fusebox Family
Crystevia Seven Signals
Nether Ash Runners
Iromine Circuit Breakers
Lelyetia Lelyetian Line
Mysterium Sporecore
Haven High Spirits

Do not expose unused registrations or technical clones just to inflate the count. NPC gangs must preserve trades/dialogue; boss identities normally inherit a family with a separately gated champion profile.

Alex's Mobs

Exact existing Wave 2 records. Full stable gang IDs, family IDs and individual graffiti briefs are preserved in the source ledger. These profiles have provider/registry test coverage, not universal completed gameplay proof.

Source entity Existing gang Anatomy / ride profile Challenge / safety distinction
alexsmobs:grizzly_bear Mountain Static quadruped_heavy neutral-safe
alexsmobs:roadrunner Desert Dash biped_light flightless-fast
alexsmobs:bone_serpent Marrow Coil serpentine hostile-safe
alexsmobs:gazelle Heatline Sprinters quadruped_light flight-response
alexsmobs:crocodile Lowwater Lock quadruped_low amphibious
alexsmobs:fly Buzzline micro_hover ambient
alexsmobs:hummingbird Nectar Rush micro_flight flight
alexsmobs:orca Blackwake aquatic_large aquatic
alexsmobs:sunbird Solar Flare flight_large flight-special
alexsmobs:gorilla Silverback Session quadruped_humanoid neutral-heavy
alexsmobs:crimson_mosquito Crimson Needle flight_insect hostile-flight
alexsmobs:rattlesnake Rattle Track serpentine neutral-safe
alexsmobs:endergrade Void Walkers multi_leg_compact end-special
alexsmobs:hammerhead_shark Hammer Current aquatic_large aquatic
alexsmobs:lobster Red Claw multi_leg_compact aquatic-bottom
alexsmobs:komodo_dragon Komodo Heat quadruped_low neutral-heavy
alexsmobs:capuchin_monkey Canopy Hands biped_small agile
alexsmobs:centipede_head Hundred Steps multi_leg_long hostile-segment-parent
alexsmobs:warped_toad Warped Bounce quadruped_compact nether-special
alexsmobs:moose Antler Line quadruped_heavy neutral-heavy
alexsmobs:mimicube False Face contact_plane hostile-safe
alexsmobs:raccoon Night Bin quadruped_small scavenger
alexsmobs:blobfish Deep Drip aquatic_small aquatic
alexsmobs:seal Ice Slide amphibious_low amphibious
alexsmobs:cockroach After Hours multi_leg_compact ambient
alexsmobs:shoebill Dead Stare biped_light neutral-safe
alexsmobs:elephant Heavy Step quadruped_massive neutral-heavy
alexsmobs:soul_vulture Soul Flight flight_large hostile-flight
alexsmobs:snow_leopard White Prowl quadruped_agile neutral-predator
alexsmobs:spectre Ghost Current flight_mount flight-special
alexsmobs:crow Black Signal flight_small scavenger-flight
alexsmobs:alligator_snapping_turtle Snap Shell quadruped_low aquatic-bottom
alexsmobs:mungus Spore Beat quadruped_compact special-growth
alexsmobs:mantis_shrimp Prism Punch multi_leg_compact aquatic-bottom
alexsmobs:guster Dust Spin hover_elemental hostile-hover
alexsmobs:warped_mosco Warp Wing flight_insect_large hostile-flight
alexsmobs:straddler Lava Legs biped_heavy nether-hostile
alexsmobs:stradpole Ember Tad aquatic_small nether-aquatic
alexsmobs:emu Long Stride biped_light neutral-safe
alexsmobs:platypus Odd Current amphibious_small amphibious
alexsmobs:dropbear Drop Zone quadruped_small ambush-hostile
alexsmobs:tasmanian_devil Spin Devil quadruped_small neutral-safe
alexsmobs:kangaroo Pocket Rocket biped_hopper agile
alexsmobs:cachalot_whale Deep Thunder aquatic_massive aquatic-large
alexsmobs:leafcutter_ant Green Cutters multi_leg_compact colony-safe
alexsmobs:enderiophage End Fever flight_insect end-special
alexsmobs:bald_eagle High Signal flight_large flight
alexsmobs:tiger Stripe Shift quadruped_agile neutral-predator
alexsmobs:tarantula_hawk Stinger Flight flight_insect neutral-special
alexsmobs:void_worm Void Ribbon serpentine_massive legendary-hostile
alexsmobs:frilled_shark Ancient Bite aquatic_medium aquatic
alexsmobs:mimic_octopus Copy Current aquatic_multi_arm aquatic-special
alexsmobs:seagull Boardwalk Bandits flight_small scavenger-flight
alexsmobs:froststalker Frost Line quadruped_agile cold-predator
alexsmobs:tusklin Tusk Rush quadruped_heavy nether-heavy
alexsmobs:laviathan Lava Ferry multi_leg_massive nether-mount
alexsmobs:cosmaw Cosmic Maw flight_large end-special
alexsmobs:toucan Colorbill flight_small flight
alexsmobs:maned_wolf Tall Grass quadruped_light neutral-safe
alexsmobs:anaconda River Coil serpentine neutral-predator
alexsmobs:anteater Antline quadruped_medium neutral-safe
alexsmobs:rocky_roller Stone Rollers contact_sphere hostile-roll
alexsmobs:flutter Petal Pulse micro_flight ambient-flight
alexsmobs:gelada_monkey Red Chest quadruped_humanoid neutral-group
alexsmobs:jerboa Pocket Bounce biped_tiny ambient
alexsmobs:terrapin Shell Drift quadruped_low aquatic-bottom
alexsmobs:comb_jelly Neon Drift aquatic_hover aquatic
alexsmobs:cosmic_cod Star School aquatic_small end-aquatic
alexsmobs:bunfungus Spore Hops quadruped_compact special-growth
alexsmobs:bison Prairie Pressure quadruped_heavy neutral-heavy
alexsmobs:giant_squid Ink Current aquatic_multi_arm aquatic-large
alexsmobs:sea_bear Polar Current aquatic_large aquatic-predator
alexsmobs:devils_hole_pupfish Devil's Pocket aquatic_tiny aquatic
alexsmobs:catfish Bottom Feed aquatic_medium aquatic-special
alexsmobs:flying_fish Air Current aquatic_flight aquatic-flight
alexsmobs:skelewag Bone Sail aquatic_medium hostile-aquatic
alexsmobs:rain_frog Rain Drop quadruped_tiny ambient
alexsmobs:potoo Night Perch flight_small flight-nocturnal
alexsmobs:mudskipper Mudstep amphibious_small amphibious
alexsmobs:rhinoceros Hornline quadruped_massive neutral-heavy
alexsmobs:sugar_glider Sugar Flight glide_small glide
alexsmobs:farseer Far Sight hover_humanoid hostile-special
alexsmobs:skreecher Echo Wing flight_medium hostile-flight
alexsmobs:underminer Under Cut biped_small ambient-miner
alexsmobs:murmur Tendon Choir multipart_ground hostile-parent
alexsmobs:skunk Funk Cloud quadruped_small neutral-special
alexsmobs:banana_slug Slow Gold contact_plane ambient
alexsmobs:blue_jay Blue Noise flight_small flight
alexsmobs:caiman Marsh Lock quadruped_low amphibious
alexsmobs:triops Ancient Pool aquatic_tiny aquatic

Alex's Caves

Exact existing Wave 2 records. Full stable gang IDs, family IDs and individual graffiti briefs are preserved in the source ledger. These profiles have provider/registry test coverage, not universal completed gameplay proof.

Source entity Existing gang Anatomy / ride profile Challenge / safety distinction
alexscaves:teletor Polar Mind hover_humanoid hostile-psionic
alexscaves:magnetron Flux Breaker hover_heavy elite-magnetic
alexscaves:boundroid Chain Orbit hover_heavy hostile-magnetic
alexscaves:ferrouslime Iron Melt contact_plane hostile-slime
alexscaves:notor Compass Ghost micro_hover ambient-magnetic
alexscaves:subterranodon Fossil Flight flight_large flight
alexscaves:vallumraptor Raptor Run biped_agile predator
alexscaves:grottoceratops Grotto Horns quadruped_medium aquatic-ground
alexscaves:trilocaris Trilobite Tide multi_leg_compact aquatic-bottom
alexscaves:tremorsaurus Seismic Kings biped_massive apex-predator
alexscaves:relicheirus Relic Claws biped_heavy predator
alexscaves:luxtructosaurus Neon Fossil quadruped_massive legendary-special
alexscaves:atlatitan Atlas Steps quadruped_massive giant-safe
alexscaves:nucleeper Critical Mass quadruped_compact hostile-explosive
alexscaves:radgill Glow Spill aquatic_small aquatic
alexscaves:brainiac Brainwave biped_medium hostile-psionic
alexscaves:gammaroach Gamma Scuttle multi_leg_compact ambient-radioactive
alexscaves:raycat Rad Paws quadruped_small tameable-special
alexscaves:tremorzilla Ground Zero biped_massive legendary-bosslike
alexscaves:lanternfish Blackwater Lights aquatic_small aquatic
alexscaves:sea_pig Abyss Roll aquatic_bottom aquatic-bottom
alexscaves:hullbreaker Breakwater aquatic_massive apex-aquatic
alexscaves:gossamer_worm Silk Current serpentine_aquatic aquatic
alexscaves:tripodfish Three Point aquatic_stilt hostile-aquatic
alexscaves:deep_one Deep Choir biped_aquatic hostile-faction
alexscaves:deep_one_knight Trench Guard biped_aquatic_heavy elite-faction
alexscaves:deep_one_mage Trench Signal biped_aquatic caster-faction
alexscaves:mine_guardian Anchor Watch aquatic_construct hostile-construct
alexscaves:gloomoth Gloom Wing flight_insect ambient-flight
alexscaves:underzealot Hollow Hymn biped_medium hostile-cult
alexscaves:watcher Black Eye hover_eye hostile-special
alexscaves:corrodent Rust Teeth quadruped_small hostile-burrow
alexscaves:vesper Cave Echo flight_medium hostile-flight
alexscaves:forsaken Last Light biped_large elite-hostile
alexscaves:sweetish_fish Candy Current aquatic_small aquatic
alexscaves:caniac Sugar Rushers biped_medium hostile-rush
alexscaves:gumbeeper Bubble Alarm quadruped_compact hostile-explosive
alexscaves:candicorn Candy Horn quadruped_medium neutral-special
alexscaves:gum_worm Chew Line serpentine_large hostile-serpentine
alexscaves:caramel_cube Caramel Bounce contact_plane hostile-slime
alexscaves:gummy_bear Gummy Bruisers biped_heavy hostile-heavy
alexscaves:licowitch Licorice Hex biped_caster elite-caster
alexscaves:gingerbread_man Crumb Runners biped_small summon-safe

L_Ender's Cataclysm

Exact existing Wave 2 records. Full stable gang IDs, family IDs and individual graffiti briefs are preserved in the source ledger. These profiles have provider/registry test coverage, not universal completed gameplay proof.

Source entity Existing gang Anatomy / ride profile Challenge / safety distinction
cataclysm:ender_golem Void Mason biped_heavy elite-hostile
cataclysm:netherite_monstrosity Furnace Titan biped_massive boss-gated
cataclysm:netherite_ministrosity Little Furnace quadruped_small pet-owner-gated
cataclysm:ender_guardian End Ward biped_massive boss-gated
cataclysm:endermaptera End Swarm multi_leg_compact hostile
cataclysm:ignis Inferno Prime biped_massive boss-gated
cataclysm:ignited_revenant Ember Dead biped_heavy elite-hostile
cataclysm:ignited_berserker Ash Rampage biped_heavy elite-hostile
cataclysm:the_watcher Watchline hover_construct hostile-special
cataclysm:the_prowler Night Rail biped_agile elite-hostile
cataclysm:the_harbinger Red Machine hover_massive boss-gated
cataclysm:the_leviathan Abyss Colossus aquatic_massive boss-gated
cataclysm:the_baby_leviathan Little Abyss aquatic_medium pet-owner-gated
cataclysm:deepling Deep Folk biped_aquatic hostile-faction
cataclysm:deepling_brute Deep Knuckles biped_aquatic_heavy elite-faction
cataclysm:deepling_angler Deep Lantern biped_aquatic hostile-faction
cataclysm:deepling_priest Deep Hymn biped_aquatic caster-faction
cataclysm:deepling_warlock Deep Hex biped_aquatic caster-faction
cataclysm:lionfish Venom Reef aquatic_small hostile-aquatic
cataclysm:coral_golem Reef Mason biped_heavy hostile-construct
cataclysm:coralssus Reef Titan biped_massive elite-construct
cataclysm:amethyst_crab Crystal Claw multi_leg_heavy elite-hostile
cataclysm:koboleton Bone Dunes biped_small hostile
cataclysm:kobolediator Arena Bone biped_heavy elite-hostile
cataclysm:wadjet Sand Serpent serpentine_biped elite-hostile
cataclysm:ancient_remnant Ancient Stampede quadruped_massive boss-gated
cataclysm:modern_remnant Young Remnant quadruped_small pet-owner-gated
cataclysm:maledictus Cursed Vanguard biped_massive boss-gated
cataclysm:aptrgangr Axe Wake biped_heavy elite-hostile
cataclysm:elite_draugr Rune Elite biped_heavy elite-hostile
cataclysm:royal_draugr Runebound Royal biped_heavy elite-hostile
cataclysm:draugr Frost Dead biped_medium hostile
cataclysm:scylla Tempest Maw biped_aquatic_massive boss-gated
cataclysm:clawdian Claw Current aquatic_medium hostile-aquatic
cataclysm:hippocamtus Storm Seahorse aquatic_medium hostile-aquatic
cataclysm:cindaria Cinder Tide biped_aquatic hostile-aquatic
cataclysm:drowned_host Drowned Choir biped_aquatic hostile-aquatic
cataclysm:symbiocto Symbiote Ink aquatic_multi_arm hostile-aquatic
cataclysm:urchinkin Urchin Rush biped_aquatic_small hostile-aquatic

Boss, pet and helper distinctions

Cataclysm's Netherite Monstrosity, Ender Guardian, Ignis, Harbinger, Leviathan, Ancient Remnant, Maledictus and Scylla retain provider combat/arena/phase ownership. Netherite Ministrosity, Baby Leviathan and Modern Remnant preserve pet ownership and commands. Do not seize a boss fight to force a dance/race.

Multipart parts and helpers never receive independent progression or rewards. For example, Alex's Caves Boundroid Winch and Gum Worm Segment stay hidden/parent-owned. Source mob behavior, loot and taming must survive equipment, challenge, cancellation, save/reload and provider changes.

Next curated provider queue

These are requested/existing backlog targets, not a claim of completed support or a current popularity ranking. Pin an actual compatible release before creating exact-ID records.

Provider Per-mob work to qualify
Mowzie's Mobs Bespoke animation/rig, encounter-controller and elite/boss ownership treatment
Ice and Fire: Dragons Large flying/multipart creatures, mounts, tame ownership and source combat
Blue Skies Per-dimension creature families and source boss/structure progression
Born in Chaos Hostile specialties, summoned/helper distinctions and readable challenge counterplay
Naturalist Animal-specific personality, locomotion, age/variant and habitat preservation
Critters and Companions Small/ambient/companion anatomy and ownership-safe interactions
Deeper and Darker Dimension-affinity and source sound/behavior-aware challenges
The Bumblezone Insect/flight/contact rigs and dimension-specific safe courses
Aquamirae Aquatic/ice encounters, source bosses and underwater route requirements
Unusual Prehistory Creature anatomy, life-stage and tame/mount behavior
Friends & Foes Exact Forge 1.20.1 provider availability and per-entity behavior
Creeper Overhaul Preserve variant identities and source explosion rules; distinct technique/art profiles
Other installed mob mods Runtime safe-Mob discovery, explicit unknown-state reporting and gradual premium curation

Per-provider completion ledger

Track installed version/hash; detected safe mobs; individually curated records; generic fallback; hidden helpers; dormant IDs; unresolved records; references approved; real art delivered; gameplay-tested entries. Do not label a provider fully curated while unexplained gaps remain. Cache discovery at startup/reload and avoid per-tick registry scans. Preserve breadth while improving startup and runtime performance.

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