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ST Textures
Yhzany95 edited this page Sep 30, 2026
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.st
ST files contain texture resources used by Getting Up game assets.
They are mainly used by materials and meshes to display surface details.
Supported resources may include compressed texture formats such as:
- DXT1
- DXT5
The exact format depends on the individual texture resource.
Getting Up Modding Tool currently supports:
- Reading ST files
- Texture preview
- Fit-to-window display
- 1:1 pixel display
- PNG export
Depending on the resource, the tool can display information such as:
- Width and height
- Compression format
- File name
- Internal resource path
Supported ST textures can be exported to PNG.
PNG exports can be used for:
- Texture editing
- External inspection
- Blender workflows
- Comparison between texture variants
See Texture Browser.
Useful information to record for each ST variant:
- Dimensions
- Compression format
- Mip levels
- Header structure
- Data offsets
- Unknown flags
Some parts of the ST format may still require further investigation.
Document confirmed behavior separately from:
- Observed patterns
- Hypotheses
- Unknown fields
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