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Texture Browser

Yhzany95 edited this page Sep 30, 2026 · 1 revision

Texture Browser

The Texture Browser opens Getting Up .st texture files and allows you to preview and export supported textures.

Texture Browser

Features

The Texture Browser provides:

  • Texture preview
  • Fit-to-window view
  • 1:1 view
  • PNG export
  • Texture information

1. Texture list

The texture list displays the available .st files detected in the game resources.

Each entry shows:

  • Texture name
  • Internal game path

Use the list to select a texture for preview.

2. Search

The search field allows you to quickly find textures.

You can search by:

  • Texture name
  • Partial file name
  • Resource path

3. Texture preview

The preview area displays the selected texture.

This allows you to inspect the texture before exporting or using it with another tool.

4. View controls

Two display modes are available:

Fit entire image

Fits the complete texture inside the preview area.

100%

Displays the texture at its original pixel size.

This is useful for checking texture details.

5. Texture information

The information panel displays technical details about the selected texture.

Depending on the file, this can include:

  • Resolution
  • Color format
  • Internal name
  • Game path

6. Bottom actions

Available actions:

  • PNG — export the texture as a PNG image
  • Show in Explorer — open the texture location
  • Load into tool — load the texture into the current workflow
  • Close — close the Texture Browser

Texture formats

Known .st resources may contain compressed formats such as:

  • DXT1
  • DXT5

The tool handles supported texture decoding internally.

Typical workflow

  1. Open Textures.
  2. Search for a texture.
  3. Select an .st file.
  4. Inspect the preview.
  5. Check texture information.
  6. Switch between Fit and 100% view if needed.
  7. Export to PNG.

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