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Armor
Represents a piece of armor or a shield.
Armour has a name and the following attributes
Armour Points (this can only be edited by a GM unless this is a shield in which case the player can make changes)
Armour and Shield checkboxes (A GM can click on the relevant box to activate it - only one can be ticked). This choice determines whether the AP are added to the Armour Points or Shield Points for a character
Material -descriptive text only shown for Armour and can only be changed by a GM
Padding - descriptive text only shown for Armour and can only be changed by a GM
Missile Penalty - only shown for shields - enter a negative number (e.g. -10) to refelct the missile penalty from this shield
Disadvantages - descriptive text only show for Shields
Notes - any relevant notes, this is for a short description
The following options are only visible when the Item is on an actor
Equipped - a toggle box which needs to be ticked for a character to gain the benefit of the armour
Degraded - a toggle box which shows the armour has lost Armour Points due to a poor standard of living in line with the Winter Phase rules
Use this to enter a longer description for the armor or shield
Shows any Active Effects on the shield which will be added to the wielder. You cna create new Active Effects from this tab
A space to add notes about the armor or shield that aren't visible to the players
At the top right of the tab you will see an orange "help" icon that will open this page from the Wiki.
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