The aim is to trigger a sound from the normal canvas layer.
Name: Give the behaviour a name so you know what it's doing (e.g. Play Cave Sound)
Behaviour Status: You can toggle the behaviour on/off (tick Disabled to turn the behaviour off)
Mouse Button: Which mouse button triggers the sound(left or right)
Action: Does this action play the sound, stop the sound or toggle the sound on/off.
Select Playlist: Enter the UUIDs or drag relevant Playlist here that is to be played/stopped. The whole playlist will be played.
Select Playlist Sound: Enter the UUIDs or drag relevant Sound from a playlist here that is to be played/stopped. Only this sound will be played.
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Getting Started
Index