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cragstone edited this page Oct 11, 2026 · 1 revision

A Class is a step along the path of an Archetype such as a Squire or House Knight being classes in the Knight Archetype

Attributes Tab

Starting Class - tick this box if the class is one before attaining the full Archetype status. For example a Page or Squire in the Knight Archetype. This determines which classes are available when creating a character in the Character Creation wizard.

Age - enter the usual maximum age for someone in this class. For non-starting classes you can leave this blank. It is only an indicator and is not an enforced rule.

Passions - drag and drop the Passions the class conveys in to the relevant sub-section. Primary passions start with a higher starting score than secondary passions which in turn have higher starting scores than tertiary passions. Generally these will be 15/2D6+8 for pirmary passions, 10/2D6+3 for secondary and 5/1D6+3 for tertiary depending on whether you use the constructed or random creation method.

Passions can be deleted by clicking the "trash can" icon.

Gear

Drag and drop equipment to this box. It will be added to the character as starting equipment during character creation.

Items can be deleted by clicking the "trash can" icon.

Description

You can add notes about the Class here

Effects

This will display any active effects associated with the Class - this will be transferred to the character.

GM Tab

A space for the GM to add notes that the players won't see

Help Icon

At the top right of the tab you will see an orange "help" icon that will open this page from the Wiki.

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