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Passion
Court - The first item to select is the "court" the passion belongs to (or select Honour). This can only be selected by the GM.
Specialised - if this is a passion that can be specialised where you could have several versions, e.g. Hate(Saxons) and Hate(Picts) being specialisms of Hate(Group) tick this box. The main effect is to allow multiple version of the Passion and order them in the right way. When ticked the header of the Passion sheet gives two input boxes for the name - the first being the main Passion name (e.g. Hate) and the second being the specialism (e.g. Saxons)
Once a passion is on a character sheet the following are available and a player may change any of the values except the total which is calculated.
Beginning Value - this is the base score from character creation
Inherited Value - if you inherited the passion from your parent
Homeland - the bonus to the passion from your Homeland
Standard of Living - this just applies to Honour but is (currently) on all passion - enter a negative score following lower standards of living
Winter - show any improvements from the Winter Phase here.
Effects - this is calculated and the sum of any Active Effect adjustment using the 'system.effects' key
Total - the total of all the above
XP Check you can toggle on and off to show if an improvement check is due during the Winter Phase.
You can add notes about the Passion here
This will display any active effects associated with the Passion - this will be transferred to the character.
A space for the GM to add notes that the players won't see
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