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Changelog

matata86 edited this page Oct 8, 2026 · 11 revisions

Changelog

Every release is listed with notes in the GitHub releases. This page summarises the 0.6.x line by theme.

1.0.11 – 1.0.21

  • Editor: on a fresh install (empty plan) rooms can be added again; before, nothing happened. Room panel: binary sensors show only when they last changed, and each section is sorted by kind.

  • Room panel: the thermostat's target temperature sits in the tile row; lights are always plain tiles (no Mushroom card; a switch among the lights now toggles from its icon); the panel only refreshes a tile when its own entity changed, so it no longer lags.

  • Room panel: media players and remotes have their own section Media (with a volume slider), robot vacuums and lawn mowers the section Robots.

  • Editor: an icon chosen in a rule's icon picker after searching is kept, and the form keeps its scroll position when a field changes the page height either way.

  • Rules: a rule that sets a ring effect (for example a countdown driven by a timer) now runs it even while the device itself is off.

  • Room panel: media players and robot vacuums take the full width in one row (volume and buttons next to the name); windows and doors show when they were last open instead of their state; the PIR and water leak sensors placed in the room are listed under Sensors (with their state and when it last changed).

  • Room panel: windows, doors and placed sensors with a time of last change take the full width so the text is not cut off.

  • Room panel: windows, doors and placed sensors show only the time of the last change (the icon shows the state) and sit two in a row again.

1.0.1 to 1.0.9

  • Room panel: cameras show their picture across the panel; blinds of the room's doors and windows (and covers among the extra entities) with open / stop / close next to the name and a position slider below.
  • Room lists (label details and extra entities): Add an entity picker under each field, a leading - is accepted, and an entry can be a template that lists entity ids, also over several lines ({% if %} … {% endif %}).
  • Editor: "Call an action" picks the action from the actions Home Assistant knows, with search; searchable pickers show the translated name instead of the raw value.
  • Editor: the form no longer jumps to the top after a change.
  • Editor: a short hint under the room lists explains entries and templates.

1.0.0 (0.7.x line)

  • Editor tab Look: plan colours (walls, floor and labels for day and night, accent, lights, open doors and windows, alarm, blinds, temperature) with a live card preview. Default light, open and alarm colours follow the Home Assistant theme.
  • Room panel: cards sit in hui-card like on a dashboard, so theme styles (UIX / card-mod) apply; section headings are subtitle heading cards with icons; Mushroom light card when installed, tiles with features otherwise.
  • Device labels: position (top, bottom, left, right) and vertical text.
  • Phone editor: the form opens in a near full-height sheet like more-info, with a fixed header; round save button.
  • Fixes: icon pickers on HA 2026.9, temperature unit in room labels, smoother ring and ripple animations on phones.

Room panel (0.6.44 to 0.6.50)

  • The room panel slid out as an off-canvas screen and then became a dashboard-like panel: Home Assistant tile cards, two columns, the theme background, a header with the room icon, temperature and humidity.
  • Sections: thermostat, lights with inline brightness, cameras, windows and doors, switches, devices, sensors, other. Lock and vacuum controls.
  • Room icon, sheet_hide for the robot vacuum.
  • Sorted and searchable type pickers, with an "Other" type.

Robot vacuum (0.6.14 to 0.6.42)

  • Pairing of the vacuum's rooms with plan rooms, battery ring and charging state, theme colours by state.
  • A stopped robot stands in its room on a free spot and blinks, errors are red.
  • The robot keeps its dock orientation, appears in its room after a page load, drives below the entities and above furniture.
  • Whole-floor tour when its room is unknown; a "running" section and layer for the dock.

Editor (0.6.9 to 0.6.43)

  • Toolbar, menus and side panel from native Home Assistant elements, resizable side panel, colour picker mapped to theme variables.
  • Phone layout with a bottom sheet.
  • Room editing: dragging whole walls, snapping to neighbours, shared walls, wall lengths, 15 degree angles, straight markers, a corner sofa.
  • Drag doors and windows to other walls; Ctrl+X; per-rule YAML; Jinja template mode for conditions; icon buttons "No icon" and "Reset".

Rules and animations (0.6.1 to 0.6.43)

  • Icon animations by icon name, ring effects (radar, comet, countdown and more), the fx rule output.
  • Countdown from a timer, a duration or timestamp sensor, a percentage entity (fills like a battery) or a set length.
  • Rule colours and rings for lights, LED strips, the dock and furniture.
  • AI Task rule suggestions; rules YAML in the Home Assistant code editor; an icon picker in rules.
  • "Other device" behaves by the domain of its entity; person avatars; scene and button blink.

Look (0.6.5 to 0.6.19)

  • Theme-coloured walls and card background, a layer badge bar above the plan with a heat legend, smooth motion ripples, no seam in the dark mode, the replay bar under the plan.

For versions before 0.6, see the GitHub releases and the repository history.

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