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01 Prototype Narrative Gear

github-actions[bot] edited this page May 27, 2026 · 1 revision

Gear hangs on the rack at the edge of the court. Each piece is imbued with soul. This is what produces the item's effect in play.

The protagonist can only hold so much imbued soul at once. Capacity grows with training.

When a piece brought to the protagonist would push them past their limit, they refuse.

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