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Process
github-actions[bot] edited this page Aug 23, 2026
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How the work gets made: writing it down, filing it, building it, and the craft disciplines that feed it.
| Area | What lives there |
|---|---|
| Art | The visual direction, the pipeline, the references. |
| Audio | The score, the sound design, the engine seam. |
| Continuous integration | Assets, the LFS proxy, exports. |
| Doc | Purpose |
|---|---|
| Ticket Writing | How issues get written so a stranger can pick them up cold. |
| Labels | The label taxonomy. |
| Projects and Cycles | The two Linear nouns that organise work, and how they relate. |
| Flow Shapes | Bug / spike / feature flow shapes. |
| Refactoring | Refactor as you go: cleaning the shape your change touches. |
| Code Style | Inline comments explain why; ## doc-comments describe the public API. |
| Godot Known Issues | Engine bugs we work around, and why the workarounds must not be deleted. |
| Project Management | How projects get sized, split, and retired. |
| Rituals Calendar | The recurring beats: cycles and their Mondays. |
| Shuck Month | The cycle and month rhythm. |
| Secrets | Keeping API keys out of world-readable files and out of the repo. |
| Make Fun | The playtest and tuning pass. |
| Itch Description | The store page copy. |
Contributing
The game
The Cast
Process
Reference