An ecosystem of tools for Godot Engine and Valve's Steam. For the Windows, Linux, and Mac platforms.
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Updated
Oct 16, 2024 - C++
Godot Engine is a feature-packed, cross-platform game engine to create 2D and 3D games for major desktop platforms (Linux, macOS, Windows) as well as mobile (Android, iOS), and web-based (HTML5) platforms.
An ecosystem of tools for Godot Engine and Valve's Steam. For the Windows, Linux, and Mac platforms.
A high performance, editable terrain system for Godot 4.
Godot Jolt is a Godot extension that integrates the Jolt physics engine
LimboAI - Behavior Trees and State Machines for Godot 4
Orchestrator: Unleashing Creativity with Visual Scripting
Lua language support for Godot Engine
Draw 3D debug graphics and 2D overlays with this add-on.
FMOD Studio GDExtension bindings for the Godot game engine
Standalone tool for extracting and creating Godot .pck files
Godot LuaAPI
Main Repo for the OpenVic Project
Immersive spatial audio extension for Godot, using Valve's SteamAudio
Game Console Dev Guide. Learn to develop games for Xbox Series X|S, PlayStation 5, Nintendo Switch, Steam Deck, and Apple Silicon. Developing with Unreal Engine 5, Unity, Godot Engine, and Blender.
📜 A template project for building Godot 4 GDExtensions using CMake
Discord RPC Plugin for GDScript with an easy-to-use code pattern in Godot Engine 4, with optional Editor Rich Presence! (Compatible with Linux, Windows, & MacOS)
Interact with WebAssembly modules from Godot
GDExtension template that automatically builds into a self-contained addon for the Godot Asset Library. Updated to Godot 4.3.
Plugin for procedural generation of 3D trees of varying complexity for Godot Engine.
FMOD Studio middleware integration and scripting API bindings for the Godot game engine.
Unofficial Epic Online Services wrapper for Godot Engine 4.2 (EOSG) (includes demo project)
Created by Juan Linietsky and Ariel Manzur