The public CGAL repository, see the README below
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Updated
Nov 15, 2024 - C++
The public CGAL repository, see the README below
parallel finite element unstructured meshes
A new boolean operations filter for VTK
Shape Aware Parallel Mesh Simplification Algorithm
Open source library for scientific HPC
A voxel engine for godot. I'ts a c++ engine module.
A collection of common mesh subdivision algorithms
Yet another FBX exporter with flatbuffers serialization, goes with the Viewer (https://github.com/VladSerhiienko/Viewer, WIP).
A library providing functionality for the geometric processing of polygonal(non-triangular) meshes.
A C++ geometry processing library
A Computational Geometry Debugging Tool
n-dimensional Meshes with Combinatorial Maps
Compatible with current v2-1/v2-2 OGRE Branch! Thin communication layer between Bullet Physics and Ogre 2.x with a debug drawer. Forked from BtOgre.
n-dimensional Meshes with Combinatorial Maps
compute an approximate minimal surface without recursion ("in one shot")
Implementation of several subdivision algorithms for meshes
This is the final project for the course CSCI-GA-3033-018 Geometric Modeling at NYU
MFBOPC is a minimalistic GUI tool for Skyrim: Special Edition. Its main goal is to generate XML+OSP presets that will then be read by BodySlide, in order to convert almost any female NPC's or follower's body into another body type.
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