CG Assignments and Projects during 1st semester 2016-2017
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Updated
Mar 2, 2017 - C
CG Assignments and Projects during 1st semester 2016-2017
A Fundamental Ray Tracer
Realtime Raycasting on the Atari VCS
CSFML Wrapper adding Scene Management & 2D components (Sprite, Textfield, Label, Button, Pixelbuffer)
Projects I worked on in Computer Graphics class. Made with C++, OpenGL, GLSL, and Visual Studio.
Projeto sobre o Sistema Solar, desenvolvido em C e OpenGL com a biblioteca FreeGLUT.
based on recastnavigation, a 3d scene
This GIT repo (C language) holds applications and utilities for the Behringer X32 and M32 mixing consoles. Additional details, documentation, implementation examples and apps can be found in my website:
A scene created during "Computer Graphics" subject at UFSJ
Partially open source: real-time scene rendering using XUSG based on DirectX 12. 纯粹秀秀demo……ただ、デモを見せるため……
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