C# Server UNISTACK framework [MOVED]
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Updated
Jan 14, 2019 - C#
C# Server UNISTACK framework [MOVED]
GUI-based and Open source ATRAC3 / ATRAC3+ / ATRAC9 Converter.
Split multi-channel WAV files into single channel WAV files.
Generates frames for a retro wave effect as seen on SNES and other 16 bit consoles using horizontal displacement. Written in C#.
Wave simulation, that can simulate different kind of slits as well as reflection and interference.
Wave Merge Sort is a new stable sorting algorithm as improvement of the classic Merge Sort
An editor to test out scenarios with wave dynamics.
Simple Managed Audio Library - no frills library for decoding and encoding audio in pure managed .net
My version branch for the original - flacsquisher.sourceforge.net
A shader for Unity URP that computes the wave equation
A wave-like loading drawable for Xamarin (Bindings)
A simple Windows Background service in C# code, to perform subsequent Speech-To-Text (STT) process on wave files, using Azure Speech Services
Wave decompiled. Do not ask me to fix the errors, do it yourself.
🏄♀️ Simulation of Ocean in Unity using FFT
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