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Spells
On this page:
- Casting a Spell: The Spell Mastery roll (SM)
- Casting a Spell: The Spell Casting Roll (SCR)
If a character or creature can cast spells they will show on the Spells tab. On the left panel of the tab are the spell lists known, their ranks and the Spell Mastery modifier for that spell list. You can add spell lists with no ranks on the Skills tab, which can be useful for planning ahead or for magic rituals.
Selecting any spell list shows the available spells on the right panel. This shows all spells up to your ranks in the spell list plus the next 10 levels of spells (which are greyed out).

This step is optional, but if you want to modify the spell you are casting then you must succeed in a Spell Mastery roll. Click the button next to the spell list in the Mastery column. It shows the current modifier for the roll.

Clicking the button will open the Spell Mastery dialog, which is identical to the Maneuver Roll dialog for Skills (as that is what it is).

Complete any fields that are appropriate and click ok. It will then roll and show the result in the chat sidebar.

Rolemaster Unified system for Foundry VTT. Created by Bob Morris.
All source code included to support play of ICE Rolemaster Unified on Foundry VTT is Copyright © 2023-2025 Robert Morris. All rights reserved.
Iron Crown Enterprises, I.C.E., ICE, Rolemaster, ICE Rolemaster Unified, High Adventure Role Playing, HARP, Spacemaster, Cyberspace, and Bladelands - and all products related thereto - are all trademark and copyright 2002-2025 © properties of Iron Crown Enterprises Ltd, 37 Fulbourn Road, Cambridge, United Kingdom. All rights reserved.