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Character Creation (Semi Automated)
In this method you will edit some things manually and add items to automate some steps.
Ask the GM to turn Character Creation mode on.
Ask the GM to create a new actor in Foundry and choose 'Character' as the type and assign ownership to you
Choose your Archetype, Culture, Class, Homeland and Religion, dragging the relevant items to your character sheet.
Go to the Stats Tab and either select your stats values or roll them.
Whilst some equipment and bonuses are added you may need to review these and make any manual adjustments as you go
You will also have to add History events.
As with the Manual creation method use the steps listed on the Create tab of the character sheet as a reminder of what you need to do, even if you don't use the functionality.
Creation Method - not required
Archetype - drag and drop an Archetype on to the character sheet. This will add the Ideal and adjust some trait. You can view/delete it from the Bio tab.
Culture - drag and drop a Culture on to the character sheet. This will adjust Skill bonuses. You can view/delete it from the Bio tab.
Homeland - drag and drop a Homeland on to the character sheet. This will adjust Passion bonuses. You can view/delete it from the Bio tab.
Character Name - enter this in the Header section of the character sheet.
Character Gender - enter this in the Bio tab of the character sheet.
Religion - drag and drop a Religion on to the character sheet. This will adjust Trait bonuses. You can view/delete the Archetype from the Bio tab.
Liege Lord - enter this in the Bio tab of the character sheet.
Residence - enter this in the Bio tab of the character sheet.
Characteristics - go to the Stats tab and click the dice icon to the right of the grid or enter the values in the "Base" column of the sheet.
Traits - adjust the base value of the traits in the grid on the Traits tab of the character sheet.
Starting Class & Passions - drag and drop the relevant Class to the character sheet. This will adjust Passions and add starting equipment. You can view/delete the Class from the Bio tab. It is recommended that you skip the starting class (e.g. Squire) and use the final class (e.g. House knight) if you are planning to start at the higher level.
Parent Passion - adjust the values in the "Parent" column of the Passions tab
Family Characteristic - adjust the values in the "Family" column of the Skills tab
Personal Skill Points - adjust the "Winter Phase" values in the Skills tab
Training & Practice - adjust the "Winter Phase" column in the Traits and Passions tabs or the "Training" column in the Skills tab or the Characteristics tab. Record the year the character was born on the Bio tab and add a History item for you squiring.
Become a... - check the Ideal tab that you meet the requirements of the Ideal and if so open the sheet and click the "Joined" box. Open the relevant Luck Benefit table, make the roll and add the item to the character sheet. Delete the old class from the Bio tab and drag and drop the new Class. Roll for the leap and add a history item along with the Glory for being knighted.
Parents - create entries in the Family section of the House tab. Roll their glory and add a History item to the character to show the inherited glory and for parents Heroic events.
Heir - tick the box on the Bio tab of the character sheet.
Starting Equipment - adjust the starting equipment as necessary comparing your list of gear to the class.
Luck Benefit - roll te appropriate luck benefit table and drag/drop the item to the character sheet
Create Family - roll for and create the family members on the Family section of the House tab.
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