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Domination
luminko edited this page Oct 9, 2026
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In short: One control point. Hold your team's colour to capture it; its clock then runs for you until someone takes it back. Most time in control wins.
The device is a control point. Teams capture it by holding their colour; the team that holds it for the most time wins.

- GAME DURATION
- PLAYERS (when hosting with devices joined)
- NUMBER OF TEAMS: 2–4: tap one to choose it
- TEAM COLOURS: which of your colours play (see Controller); last time's are picked already
- CAPTURE TIME: how long a tile must be held to capture, 0–10 s. At 0 a single tap captures.
- READY
The screen shows the game clock, a control bar with each team's share of the time held so far, and one tile per team with the time that team has held the point.
- Hold your team's tile for the capture time. A progress bar fills while you hold; letting go early cancels the capture.
- On capture, the tile fills with the team colour and its clock runs until another team captures.
- A sound plays on every capture (Game sound effects).
With the controller, each team's button captures for that team.
The team that held the point for the most time when the game ends wins.
Every linked device is its own control point, and every device has every team. At the end, the host adds up each team's time across all points.
Time held per team, captures, and wins.