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lib.3d.mesh.modify.MoveMeshToPointLine

Thomas Mann edited this page Jan 17, 2024 · 2 revisions

MoveMeshToPointLine

in lib.3d.mesh.modify


Deforms a mesh in world space origin along a line defined by points.

It maps the geometry to the complete range of all points. Use the range parameter to squeeze the geometry to the correct ratio. Use the Offset parameter to shift the object along the line. The Scale parameter can help adjust the overall scale of the geometry.


Input Parameters

Name (Relevancy & Type) Description
InputMesh (MeshBuffersRequired) -
Points (BufferWithViewsRequired) -
Range (Single) -
Offset (Single) -
Scale (Single) -

Outputs

Name Type
Result T3.Core.DataTypes.MeshBuffers

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