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lib.point.draw.DrawLinesBuildup
Thomas Mann edited this page Jan 17, 2024
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Renders incoming points as growing strokes. The points' W attribute encodes the U progress of the extension of the strokes.
This operator requires a texture with a [LinearGradient] that is transparent at the ends.
Another approach would be [SvgToPoints]->[PrepareSvgLineTransition]->[ListToBuffer]->[DrawLinesBuildup].
Name (Relevancy & Type) | Description |
---|---|
GPoints (BufferWithViewsRequired) | - |
Color (Vector4) | - |
LineWidth (Single) | - |
ShrinkWithDistance (Single) | - |
TransitionProgress (Single) | - |
VisibleRange (Single) | - |
Texture_ (Texture2D) | - |
EnableTest (Boolean) | - |
EnableDepthWrite (Boolean) | - |
BlendMod (Int32) | - |
Name | Type |
---|---|
Output | T3.Core.DataTypes.Command |
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