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lib.img.generate.LoadImage

Thomas Mann edited this page Jan 17, 2024 · 2 revisions

LoadImage

in lib.img.generate


Loads an image file as a Texture2D.

Some notes:

  • Resources are cached, so accessing the same filename again will be much faster.
  • An ImageBuffer will forward its size so that image FX operators will produce buffers of identical sizes.
  • Mipmaps are created automatically.

Most image types are supported, but only in 8-bit.


Outputs

Name Type
Texture SharpDX.Direct3D11.Texture2D
ShaderResourceView SharpDX.Direct3D11.ShaderResourceView

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⚠ Everything else is automatically generated and will be overwritten regularly.

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