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Thomas Mann edited this page Jan 14, 2024 · 1 revision

How to contribute

Currently pixtur is doing most of the work: Concept, design, coding, testing, documentation, support, outreach, etc. He is looking for help in all those areas, so you don't need to be an realtime graphics maniac to contribute.

If you want to channel some of your energy into this project, don't hesitate and join our contribute channel.

Documentation

  • Add help operators
  • Improve documentation:
    • Typos
    • more and better Operator descriptions
    • More examples
  • Improve and extend this wiki

Support and Community

  • Help others on discord and answering issues.

Testing, Testing, Testing

  • Post issues that are reproducible.

Development

More UI-Features

  • ImGui.net development

More Ops (Easy)

  • Contribute more Operators: Deriving new operators from existing ones is straight forward.

More features through operators (Intermediate)

  • Better OSC
  • Video Player (ffmpeg, HAP or NotchLC, etc.)
  • Text3d
  • Generate MSDF Fonts from TTF

Advanced c# / .net / hlsl

  • We want to bring T3 on a more stable footing with .netcore. Esp for the standalone version.
  • Shader optimization
  • Splitting ops into namespaces
  • Lazy loading ops
  • Replace SharpDX with a better DirectX wrapper

Very advanced / longterm

  • Vulcan port for Mac/Linux
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