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lib.3d.transform.OrthographicCamera

Thomas Mann edited this page Jan 17, 2024 · 2 revisions

OrthographicCamera

in lib.3d.transform


Set an orthographic project matrix for the operators following further down (I.e. to the left).

Note that this projection uses a special z-buffer depth that might be incompatible with other operators like [DepthBufferAsGrayScale]


Input Parameters

Name (Relevancy & Type) Description
Command (CommandRequired) -
Position (Vector3) -
Target (Vector3) -
Up (Vector3) -
Roll (Single) -
NearFarClip (Vector2) -
Size (Vector2) -

Outputs

Name Type
Output T3.Core.DataTypes.Command
Reference System.Object

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