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lib.img.adjust.ColorGrade
Thomas Mann edited this page Jan 17, 2024
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Adjusts the color grading of the incoming image for the Gain (highlights), Gamma (mid-tones), and Lift (shadows).
Gray values are neutral. Alpha can be used to amplify the effect. Vignette color, size, and position can be used for additional effects.
Try:
- blending by hovering over presets while holding the ALT key.
- dragging the parameter color swatches vertically with the left and right mouse button to quickly adjust brightness and alpha.
- adding a [WaveForm2] operator to visualize the image properties.
Also consider using [AdjustColors].
Name (Relevancy & Type) | Description |
---|---|
Texture2d (Texture2DRequired) | - |
PreSaturate (Single) | - |
Gain (Vector4) | - |
Gamma (Vector4) | - |
Lift (Vector4) | - |
VignetteColor (Vector4) | - |
VignetteRadius (Single) | - |
VignetteFeather (Single) | - |
VignetteCenter (Vector2) | - |
GenerateMipmaps (Boolean) | - |
ClampResult (Boolean) | - |
Name | Type |
---|---|
Output | SharpDX.Direct3D11.Texture2D |
Please help use to improve this documentation. Feel free to improve the description.
⚠ Everything else is automatically generated and will be overwritten regularly.
Reference
Getting started
- Basic Concepts
- How Tooll Works
- Keyboard shortcuts
- Video tutorials
- Rendering Videos
- Exporting to Executable
- Creating new Operators
- Tooll for live performances
- Presets and Snapshots
- Optimizing Rendering Performance
- Using backups
- Realtime Rendering for Artists
Advanced features