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lib.point.modify.RandomizePoints
Thomas Mann edited this page Jan 17, 2024
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1 revision
Smoothly randomizes various point attributes. It's an extremely versatile operator that provides a various options of applying the random modifications and can be smoothly animated.
Note: This is an updated version of [_RandomizePoints_Legacy1]. It supports phase seeds, colors, extends and different randomization methods and an improved BiasGain method.
Name (Relevancy & Type) | Description |
---|---|
Points (BufferWithViewsRequired) | - |
Amount (Single) | - |
Position (Vector3) | - |
Rotation (Vector3) | - |
W (Single) | - |
Color (Vector4) | - |
Extend (Vector3) | - |
RandomSeed (Single) | - |
BiasAndGain (Vector2) | - |
UseSelection (Single) | - |
OffsetMode (Int32) | - |
Space (Int32) | - |
Interpolation (Int32) | - |
Repeat (Int32) | - |
ClampColorsEtc (Boolean) | - |
Name | Type |
---|---|
Output | T3.Core.DataTypes.BufferWithViews |
Please help use to improve this documentation. Feel free to improve the description.
⚠ Everything else is automatically generated and will be overwritten regularly.
Reference
Getting started
- Basic Concepts
- How Tooll Works
- Keyboard shortcuts
- Video tutorials
- Rendering Videos
- Exporting to Executable
- Creating new Operators
- Tooll for live performances
- Presets and Snapshots
- Optimizing Rendering Performance
- Using backups
- Realtime Rendering for Artists
Advanced features