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lib.point.draw.DrawMeshAtPoints2

Thomas Mann edited this page Jan 17, 2024 · 1 revision

DrawMeshAtPoints2

in lib.point.draw


Similar to [DrawBillboards], this operator draws meshes instead of images.


Input Parameters

Name (Relevancy & Type) Description
Scale (Single) -
Stretch (Vector3) -
UseWForScale (Boolean) -
Offset (Vector3) -
Orientation (Int32) -
RotateZ (Single) -
RotationAxis (Vector3) -
Randomize (Single) -
RandomPhase (Single) -
RandomPosition (Vector3) -
RandomRotate (Single) -
RandomScale (Single) -
RandomStretch (Vector3) -
Color (Vector4) -
ColorVariationMode (Int32) -
ColorVariations (Gradient) -
UseRotationAsRgba (Boolean) -
ScaleDistribution (Int32) -
Scales (Curve) -
SpreadLength (Single) -
SpreadPhase (Single) -
SpreadPingPong (Boolean) -
SpreadRepeat (Boolean) -
Texture_ (Texture2DRelevant) -
AtlasMode (Int32) -
AtlasSize (Int2) -
FxTexture (Texture2D) -
FxTextureMode (Int32) -
FxTextureAmount (Vector4) -
BlendMode (Int32) -
EnableDepthWrite (Boolean) -
AlphaCut (Single) -
GPoints (BufferWithViewsRequired) -
Mesh (MeshBuffersRequired) -
CullMode (CullMode) -

Outputs

Name Type
Output T3.Core.DataTypes.Command

Please help use to improve this documentation. Feel free to improve the description.

⚠ Everything else is automatically generated and will be overwritten regularly.

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