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lib.3d.rendering.LenseFlareSetup

Thomas Mann edited this page Jan 17, 2024 · 2 revisions

LenseFlareSetup

in lib.3d.rendering


Pre-made complex light flare setups with various styles.

Require at least one [PointLight] on the left side.


Input Parameters

Name (Relevancy & Type) Description
Brightness (Single) -
RandomSeed (Int32) -
LightIndex (Int32) -
RandomizeColor (Vector4) -

Outputs

Name Type
Output T3.Core.DataTypes.Command

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⚠ Everything else is automatically generated and will be overwritten regularly.

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