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lib.point.particles.SurfaceForce

Thomas Mann edited this page Jan 17, 2024 · 1 revision

SurfaceForce

in lib.point.particles


Repels particles from primitive volumes.

This force uses the particle's radius in world units as defined on emit by [ParticleSystem]. Please check the documentation on that operator.


Input Parameters

Name (Relevancy & Type) Description
VolumeCenter (Vector3) -
VolumeStretch (Vector3) -
VolumeScale (Single) -
VolumeRotate (Vector3) -
VolumeShape (Int32) -
Bounciness (Single) -
RandomizeBounce (Single) -
RandomizeReflection (Single) -
Attraction (Single) -
Repulsion (Single) -
GizmoVisibility (GizmoVisibility) -
InvertVolume (Boolean) -
AttractionDecay (Single) -

Outputs

Name Type
ParticleSystem T3.Core.DataTypes.ParticleSystem

Please help use to improve this documentation. Feel free to improve the description.

⚠ Everything else is automatically generated and will be overwritten regularly.

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