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lib.point.draw.VisualizePoints

Thomas Mann edited this page Jan 17, 2024 · 1 revision

VisualizePoints

in lib.point.draw


This helper operator visualizes points and their orientation. It is permanently visible, but you can toggle the default settings for these gizmos using the "Gizmo" toggle in the output window.

Understanding the size, order, and orientation of points in space can be crucial for content creation.

Depending on the use case, this operator can help you visualize:

The centers The "w" attribute (represented by the scale of the center points) The "w" attribute (listed as the connected table on the left) The orientation with its axes: x (right), y (up), z (forward) The orientation as sprites (indicated with an "F") The velocity of the points encoded in the rotation (relevant only for Simulation operators).

Also, please take a look at the presets.


Input Parameters

Name (Relevancy & Type) Description
Points (BufferWithViews) -
Visibility (GizmoVisibility) -
ShowCenterPoints (Boolean) -
ShowAxis (Boolean) -
ShowIndices (Boolean) -
Size (Single) -
LineThickness (Single) -
Color (Vector4) -
PointSize (Single) -
UseWForSize (Boolean) -
ShowAttributeList (Boolean) -
StartIndex (Int32) -
ShowVelocity (Boolean) -
ShowSpritePlane (Boolean) -
SpriteSize (Single) -
ShowXyRadius (Boolean) -

Outputs

Name Type
Output T3.Core.DataTypes.Command

Please help use to improve this documentation. Feel free to improve the description.

⚠ Everything else is automatically generated and will be overwritten regularly.

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