A game of lonely space adventure
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Updated
Jul 3, 2024 - C++
A game of lonely space adventure
Space exploration, trading, and combat game.
Capture all information throughout your model's development in a reproducible way and tie results directly to the model code!
HVACGraphicsClassifier is an experimental tinyML project aimed at classifying HVAC control system graphics using computer vision. A project goal from the start is support of Tiny ML Micro, allowing models to be quantized to run on microcontrollers with the TensorFlow C library.
{ M0M3NT5 } Website-Hosted Virtual World For Flakestate Music
2-D creative exploration-driven space trading and mercenary sandbox game.
Repository of small data analysis and visualisation projects to try out libraries and create new types of visualisations. Mostly using Python.
Implementation and exploration of transformer models for speech segment classification and language modeling.
Analyzing and reporting on historical stock market data to uncover trends, evaluate stock performance, and identify investment opportunities across various industries.
The official code repo for HyperAgent algorithm published in ICML 2024.
QGIS plugin for geology and exploration. Drill hole desurvey/display and other utilities.
City Guide App is an open-source mobile application that helps users to explore different cities and find interesting places to visit, eat, and shop. The app is built using Java only.
A web app about space. Including NASA gallery search, various articles and our solar system.
Webviz-config plugins for subsurface data.
🎈 Simple reactive notebooks for Julia
LunCo: virtual universe to design real space missions 🌎🚀🌚
1 Line of code data quality profiling & exploratory data analysis for Pandas and Spark DataFrames.
PokeArch is an immersive and engaging game developed using the Godot Engine. In this game, players explore a world inhabited by Pokémon creatures, engaging in battles and capturing Pokémon to build their collection. The game features multiple environments, a seamless user interface, and an immersive sound experience.
Pytorch code for ICLR-20 Paper "Learning to Explore using Active Neural SLAM"
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