State Management and Multiplayer Networking for Turn-Based Games
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Updated
Jun 19, 2024 - TypeScript
State Management and Multiplayer Networking for Turn-Based Games
⚔ Multiplayer Framework for Node.js
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A full-stack, syncing database that runs on both server and client. Pluggable storage (indexeddb, sqlite, durable objects), syncs over websockets, and works with your favorite framework (React, Solid, Vue, Svelte).
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⚔ Colyseus Multiplayer SDK for JavaScript/TypeScript
Build multiplayer web games played by millions! 👾 You focus on your game, Dusk handles everything else, incl. backend and networking 🚀 Make your game using JavaScript / TypeScript and any frontend web framework such as React, Svelte, Vue, Threejs, PixiJS, Phaser. You can even use plain HTML and CSS. Perfect for web devs interested in gamedev.
ECS and multiplayer game development toolkit
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