A Curated List of Multiplayer Game Network Programming Resources
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Updated
Sep 29, 2024 - C
Network refers to a collection of computers, servers, mainframes, network devices, peripherals, or other devices connected to one another to allow the sharing of data. This topic covers the fundamentals of networking, including network architecture, protocols, and technologies, as well as advanced topics like network security, virtualization, and cloud computing. Discussions include how networks are designed, maintained, and secured, and the impact of emerging technologies on networking.
A Curated List of Multiplayer Game Network Programming Resources
Simple tool to configure Windows Filtering Platform (WFP) which can configure network activity on your computer.
Open Source Deep Packet Inspection Software Toolkit
Feature-rich wifi hotspot creator for Linux which provides both GUI and command-line interface. It is also able to create a hotspot using the same wifi card which is connected to an AP already ( Similar to Windows 10).
C/C++ server and network library, including coroutine,redis client,http/https/websocket,mqtt, mysql/postgresql/sqlite client with C/C++ for Linux, Android, iOS, MacOS, Windows, etc..
The future of online communications.
OpenMPTCProuter is an open source solution to aggregate multiple internet connections using Multipath TCP (MPTCP) on OpenWrt
🚀 Making multi-player gamedev simpler since 2017
bandwidth monitor and rate estimator
Git repository moved to https://gitlab.com/xanmod/linux
NetCat for Windows
A high-performance, high-stability, cross-platform MQTT client, developed based on the socket API, can be used on embedded devices (FreeRTOS / LiteOS / RT-Thread / TencentOS tiny), Linux, Windows, Mac, with a very concise The API interface realizes the quality of service of QOS2 with very few resources, and seamlessly connects the mbedtls encryp…
Created by The network engineering community