Converts SVG files to vertexes in different formats, like Java code/Json/C++ etc.
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Updated
Sep 16, 2020 - C++
Converts SVG files to vertexes in different formats, like Java code/Json/C++ etc.
A KSP mod to quickly test changes for Parallax configs.
A procedural terrain generation project built with C++ and modern OpenGL. This repository implements noise-based algorithms and real-time rendering techniques to create realistic and visually stunning terrains.
This repository contains the final project for a Graphics Programming module at abertay. It utilizes the entire Graphics Pipeline, implementing features such as dynamic tesselation, vertex manipulation, post-processing effects (shaders), 2D billboarding, shadows and a terrain defined by a heightmap
kind of astronomical name resolver web tool (simbad or ned) but for all existing tesselation sky schemes
Planet renderer using simplex noise displacement on a tesselated icosahedron
A year project about Voronoï diagrams and "biggest circle inscribed in a polygon" problem
Ramona Application System a DX11 Engine (64Bit)
This is repository for The Geometry of Batik. A website to showcase hand drawn batik crafted using mathematical principle
Drawings / tilings / patterns generally written in PostScript
A basic triangulation implementation based on work by Wijeweera & Kodituwakku
Polycrystalline tensile specimen generation and meshing software
In this essay, we delve into the world of tilings
Tessellation routines for parametric 3D geometries
🧩 An artist mathematician's tool for tessellation doodling
Celestial bodies visualisation
MATLAB wrapper for tessellatation of unit sphere in 4D using tetrahedral/octahedral subdivision.
C++ version of libTess2
Class for writing geometry files for Gmsh from voro++
A synthesized music video of the piece "Fortschritt" by kiriloff programmed in Python. Uses the aubio library for onset (rhythm) detection that drives a generative "spider web" effect created via Voronoi tessellation.
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