A modern cross-platform low-level graphics library and rendering framework
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Updated
Nov 7, 2024 - Batchfile
A modern cross-platform low-level graphics library and rendering framework
Nebula is an open-source and free-to-use modern C++ game engine.
Project FastEngine
Framework for building your game engine or any application. OpenGL ES & Vulkan with C++20.
OpenGL & Vulkan Rendering Engine Written In C++
A C++ prototyping engine that is striving for an easy to use API, hiding all the dirty details so that you don't have to care.
⚡High-Performance Vulkan Renderer🌋
Lina Engine is an open-source , modular, tiny and fast C++ game engine, aimed to develop 3D desktop games.
Vulkan game engine, really early stage of the development.
3D Renderer Engine builds with Vulkan and C++ 20
A high-performance Vulkan multi-threaded rendering engine, incorporating advanced features such as Tile Based Rendering, Physically Based Rendering (PBR), and advanced lighting and shadow techniques.
Sample projects demonstrating the usage of Diligent Engine
Swift 3D Game Engine for Windows, macOS, iOS, Linux
Ray-traced game engine. Uses Vulkan w/Compute, Artemis ECS, Dear ImGUI, Bullet 3
Game Engine Written Using Vulkan API in C language
I always wanted to build a game engine, so here it is.
Ninovium is a framework for building 2D RPGlikes on Windows and Linux. This is a pet project, don't expect frequent updates.
Flashlight Engine is a custom game engine in C++ and using Vulkan for rendering.
API abstraction layer for 3D graphics, UI and sound. Written in C++17 with Vulkan, DX12 and Metal support.
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