A JUCE audio plugin template. JUCE 7, Catch2, Pluginval, macOS notarization, Azure Trusted Signing, Github Actions
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Updated
May 20, 2024 - C++
A JUCE audio plugin template. JUCE 7, Catch2, Pluginval, macOS notarization, Azure Trusted Signing, Github Actions
Simple Useful Libraries: C++17/20 header-only dynamic bitset
RBDL - Rigid Body Dynamics Library - ORB Version - The two main differences to the original rbdl is that this version has error handling and uses polymorphism for constraints
Session-based Beast/Asio wrapper requiring C++14
Two C/C++ testing tools, mockcpp and testngpp.
YADJC (Yet Another Dummy Java Compiler) with Lexical and Parser generators.
Implementation based on the book The Ray Tracer Challenge
Basic api client to query riot's api. Handles rate limiting, server errors and does basic logging.
Catch2 Matchers and test helpers for JUCE AudioBlocks
A small, lightweight cross-platform combat manager for d20-based role-playing games, based on Qt.
STL-like implementations of sorting algorithms.
My C++ implementation of the monkey programming language
It is a simple 2048 game in your terminal. It is my first game and the first project on C++ only with standard libraries.
Benchmarks - Unit Testing Frameworks
A Neural Network in cpp
C++ Starter Project Using CMake
Genetic Programming close to Metal
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