inventory
Here are 34 public repositories matching this topic...
Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.
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Nov 18, 2024 - C++
The Ultimate Starter Kit plugin to speed up development of Unreal Engine games
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Nov 17, 2024 - C++
OCS Inventory NG Agent for Windows
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Sep 11, 2024 - C++
A flexible Unreal Engine plugin that provides generic Item and Affix generation, utilizing DataTables and Instanced Structs.
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Jul 18, 2024 - C++
A versatile solution for implementing a grid-based inventory system in your Unreal Engine projects. It provides a flexible grid layout, item management, and includes a sample project to showcase integration.
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Dec 21, 2023 - C++
Multi-purpose inventory, equipment, and crafting system
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Nov 15, 2024 - C++
Lite inventory agent (compatibile with ocsinventory-ng and glpi)
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Jul 30, 2024 - C++
A QT Based inventory management for a small organization
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Sep 27, 2018 - C++
LootBox is a replacement for the now defunct AltanaCubby. It reads files stored by the game in the USER folder containing a local copy of your inventory.
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May 27, 2023 - C++
Interactorz is a standalone project to prototype features for my Unreal Engine 5 plugins project. It is a basic interaction mechanic that's common in most single player action/adventure RPGs, featuring interaction system with non-player actors, inventory system, item authoring tools, and many more to come.
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May 19, 2023 - C++
A comprehensive showcase of dynamic inventory systems seamlessly integrated with Unreal Engine's Gameplay Ability System. Dive into this project to discover practical implementations, best practices, and interactive examples that demonstrate the full potential of the Gameplay Containers Plugin.
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Aug 21, 2024 - C++
All teacher lessons on using basic functions Autodesk Inventor c++
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Feb 16, 2022 - C++
Data Oriented Inventory and Crafting System Plugin for Unreal Engine
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Jul 12, 2020 - C++
A simple C++ inventory system project with my girlfriend.
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Feb 22, 2024 - C++
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