One framework for creating powerful cross-platform games.
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Updated
Nov 4, 2024 - C#
One framework for creating powerful cross-platform games.
Murder is a pixel art ECS game engine.
Nez is a free 2D focused framework that works with MonoGame and FNA
A 2D online multiplayer game taking place in a submarine travelling through the icy depths of Jupiter's moon Europa.
Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
A .NET ascii/ansi console engine written in C# for MonoGame and XNA. Create your own text roguelike (or other) games!
A high-performance C# based Archetype & Chunks Entity Component System (ECS) with optional multithreading.
Re-implementation of The Sims Online.
The ultimate community-driven, and open-source competitive rhythm game available on Steam.
Open source Final Fantasy VIII engine implementation in C# working on Windows and Linux (Android and iOS planned too!) [Monogame]
The Ultraviolet Framework is a .NET game development framework written in C#.
A reactive take on the ECS pattern for .net game developers
UI system for MonoGame projects.
Cross-platform 2D game engine focused on ultimate productivity built in .NET
MonoGame.Forms is the easiest way of integrating a MonoGame render window into your Windows Forms project. It should make your life much easier, when you want to create your own editor environment.
A 2d game that aspires to be similar to Rimworld, with more depth, magic, and RPG concepts.
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